I'm working with Dr. Mike Bailey and Dylan Keon to do real-time scientific visualization of
multi-gigabyte datasets for the Tsunami Computation portal. In order to achieve this I am applying
several novel techniques including memory mapping, fragment shaders, GPU accelerated floating point
textures, and a little bit of magic.
Fun
What I spend most of my spare doing is simply enjoying my 2 year old daughter's company.
When I'm not doing that I'm usually busy reading about CPU/GPU architecture. Then if I have enough
spare time I usually play computer games, go fishing, or potentially hiking.